Lecture—3 hour(s); Extensive Writing/Discussion—1 hour(s). Prerequisite(s): TCS 001 or STS 001 or ENL 003; Or equivalent of any. Critical approaches to the study of video games, focusing on formal, historical, and cultural modes of analysis. History of software and hardware in North American and global contexts. Relations of games to society, politics, economics, literature, media, and the arts. (Same course as CTS 172, STS 172.) (Letter.) GE credit: ACGH, AH, SS, VL. Effective: 2014 Fall Quarter.